Learning to play games has been a great test for AI. Being able to generalise from relatively simple rules to find optimal solutions shows a form of intelligence that we humans always hoped would be impossible. Back in 1997, when IBMs Deep Blue beat Gary Kasparov in chess1 we saw that machines were capable of more than brute force solutions to problems. 20 years later2 and not only has AI mastered Go with Google’s DeepMind winning 4-1 against the world’s best player and IBM’s Watson has mastered Jeopardy, there have also been some great examples of game play with many of the games I grew up playing: Tetris, PacMan3, Space Invaders and other Atari games. I am yet to see any AI complete Repton 2. Continue reading Anything you can do AI can do better (?): Playing games at a new level
After yesterday’s Girls can code the BBC kicked it up a notch with the Gamechangers – a TV movie about Rockstar Games and the controversy around GTA San Andreas. At the start, it was made clear that Rockstar weren’t involved and that it had been pieced together from court reports and third party interviews. If you missed it then it’s available on iPlayer for the next month. Continue reading The Gamechangers – BBC Make it Digital Season
It’s been a while since I’ve had the time to really dedicate to gaming in the way I’d like. My XBox360 is languishing unloved, my World of Warcraft account dormant since I got the Insane achievement in Cataclysm and the most I can manage now is the odd game of Hearthstone on my Nexus 71. I still keep an eye on what’s going on as the gaming industry is pushing the development of a lot of technologies that make their way into our lives in one way or another and I always have that hope that maybe something will give me the free time to immerse myself into some of the latest games again.
I was watching the announcements for XBox at E3 as they popped up on twitter this evening and two things really stood out for me.